Hey guys, a lot of you may be familiar with the Zombies mode that was introduced to Treyarch's Call of Duty games back in World at War. This article will explain how to obtain the Tower of Babble achievement/trophy as well as discuss the High Maintenance achievement to an extent, but I am working on it and will update the article as soon as I'm able to test some of the theories I am yet to try out.
Green Run Tranzit
Tower of Babble: To get the achievement and Easter Egg in Tranzit you will need
4 players and to follow these simple steps, Please ensure all players have built the Navcard Reader, this is explained in this video - http://www.youtube.com/watch?v=FiuN7NveWyg -(this is the Maxis version of the Easter Egg which is deemed easier, however I will include a link to the Richtofen version for those who may prefer to do that or both):
- When you spawn in the Bus Depot, build the Turbine at the work desk - The parts required are Fan -Near the electric doors on a chair, Mannequin - Leaning on the Bus route map in the center of the room and Tail (similar to the tail on a boats motor) - Near the M14 next to the bookcase on the ground.
- Once you've built the Turbine exit the building and catch the bus to the diner, Enter the gas station and spin on the mystery box, what we're looking for here is the EMP Grenades. Note that these may not drop at the diner spawn so you may have to follow the box around the map till one player has them).
- The next step is to get off at the 4th stop which is the power plant, the door down costs 750pts (same as the diner doors) jump down and find the three parts necessary to build the Power Switch. These are the Grey Power Board (pretty big, hard to miss), Red Handle and Zombie Hand (can be tricky to see due to the lighting of the room, but is generally on the floor somewhere in the room). Once assembled, turn the power on, wait till the Avagadro is released (watch the big power generator in the circular room to see him rise) and then turn the power off again and leave the power plant.
- Next step is to get to the center of the corn fields, to do this have one person look out the window to the left until he sees a gap in the fields then order everyone off the bus, follow the maze through to the tower in the center, the players should then place Two Turbines down underneath the tower.
- The next step is to keep one zombie alive at the end of a round and only when the Lightning is Above the tower, kill the zombie, this will spawn the Avagadro to the players location, make sure he is then Underneath the Tower before using your EMP Grenades to kill him.
- Next pick up the 'Powered Up' Turbines and leave two players at the tower, take the two Turbines to the Lamp posts at Bus Depot and Diner, then All Four Players must place the Turbines simultaneously for the achievement to unlock. This is best done in the brief lapse between rounds, as well as it would be advised to keep the rounds low whilst attempting this Achievement.
Green Run Musical Easter Egg: This Easter Egg is fairly simple, all it requires is you to press the action button (
X on Xbox 360) on
Three Teddy Bears that spawn in the map. The First is located at the
Bus Depot on the concrete bench next to some lava on the right hand side of the middle station, The second bear is
Upstairs in the Farm House on a mattress (3rd stop) and finally the last bear is in the
Bar in town (last stop), on the right as you come in, on the booth near the pool table.
Die Rise (Revolution Map Pack) Easter Eggs
High Maintenance: First things first, these steps are what I have found on Youtube/discovered myself, as well as theories on the next few steps, once I have found out how to complete this, I'll update the article to reflect that.
The first Two steps can be done in whichever order suits you and your teams preferences.
- Firstly you'll need to turn on the power. The easiest way to do this is to all jump in the elevator in the spawn room, once it falls down exit, and follow the corridor to the ledge and jump across to the other building. Then turn right through the door and there'll be double green doors on the left (750pts) which when you open the power switch will be directly in front of you.
- Once the power is on, you will need to obtain a Sniper Rifle - any will do, although the SVU is available to buy off the wall - this will be required in a few steps time (Maxis will reiterate this point).
- On top of Four of the Elevators, there will be a Circular Symbol which all 4 players must step on simultaneously to activate the next step.
- Next there are Four of those symbols spread across the map, which must be activated in sequence - the sequence changes with every play through so trial and error will help here - these can be done one by one and don't need to all be done at the same time/immediately after each other.
- Next you'll need to get to the roof with the Two Dragons, in the Dragon's Mouths will be Two Orbs, use the Sniper to shoot these out of their mouths.
- The Orbs should then relocate to the Spawn room, and Maxis will talk about Reincarnation and Enlightenment.
- To follow Maxis' part you will need to pick up the orbs (Richtofen prefers it if you use the Sliquifier to shoot the orbs)
This next Part contains only THEORIES, however once they have been tried and tested I will update the article.
- One of the theories going round at the moment is that you need to Obtain the 'Who's Who' perk and revive yourself in the room with the Buddhas - who's upside down due to the building collapsing. However I feel this is not the case, as it is instead the requirement of another Achievement, however I could be wrong.
- Next is that in the Buddha Room, you need to kill LOTS of Zombies until Maxis or possibly Richtofen tells you it's enough.
- My first theory is that once you've obtained the orbs, take them to the room with the Buddhas and perhaps give it to them somehow? this would make sense with Maxis' comments on Reincarnation and Enlightenment.
- Another theory I have is to do with the new 'dogs wave,' the Crawly/leaping zombies (very reminiscent of the Hunters from Left 4 Dead). When they spawned in a game me and my friend were playing, Maxis (believe it was him, was difficult to hear over the sounds of the zombies) said something about them and their souls? so maybe they're involved in this all some how?
- Finally maybe there's something to do with the Tower next to the Dragons, Being called High Maintenance, Maybe the tower needs fixing to Repair the Rift (quote from the intro cinematic on single player) to do this maybe we need to build something possibly the Navcard table?
Those are just a few ideas if you have any of your own please feel free to comment, and I'll do my best to look into it.
Musical Easter Egg Die Rise: In Die Rise there are again
Three Teddy Bears. The first is
on a shelf near an escalator on the
floor below the spawn room (near the SVU), Next one is
on the ledge in the
Buddha Room up the
Red pillar to the right, the final teddy bear is in the
Power Room on a table against the wall to the
left as you walk in.
I hope you enjoyed this Easter Egg article, I am aware that I have not included the
Three Musical Easter Eggs from
Nuketown Zombies, this is due to me trying to keep articles shorter however if need be I will include it in an article of it's own later on. In terms of
Tranzit, there is three more 'Easter Eggs' the first being the
sign at the Diner, which spells out a
grim warning to players, next is the inclusion of
Nacht Der Untoten (shown in the video about the Navcard), and finally between the
power plant and
town, on the right of the road in the mist there is a lone
Cabin in the Woods which contains the Bowie Knife (or so I'm told). On a final note for those that want to do the
Richtofen side of Tower of Babble here is the aforementioned link: http://callofduty.wikia.com/wiki/Tower_of_Babble